87572 26-MAY 22:22 OSK Applications
MM/1 TREK
From: VAXELF To: ALL
I purchaged MM/1 Trek game at the fest. I have left E-Mail to the guys
at Budgetware on this too.
I have the game installed with all the files except the startup script
( trek ) in /DD/GAMES/TREK and “trek” is in the /DD/CMDS.
the game plays correctly, but when I activate phasers,torps, or any other
part that is suppose to play the sound effects, I get
SYNTAX ERROR
NO sound and when I finsih off the bad guys, the screen explodes. If I
do a MAP command, I get the map and when I exit MAP the trek screen comes
back.
If I turn off sound, the the game plays correctly.
Can anybody tell me what is wrong???????
I even deleted all the files and reinstalled the game twice.
John A. Donaldson
87684 31-MAY 23:12 OSK Applications
RE: MM/1 TREK (Re: Msg 87572)
From: MODEL299 To: VAXELF
We have been unable to duplicate this problem on the 3 MM/1′s we have in our
group. The trek program is issuing a simple shell command and should not be
having any problems. We will concentrate on the code for the sounds and see
what we can come up with.
Would other MM/1 trek users please let us know how they are doing. Thanks.
87705 1-JUN 23:28 OSK Applications
RE: MM/1 TREK (Re: Msg 87572)
From: KSCALES To: VAXELF
> I have the game installed with all the files except the startup script
> ( trek ) in /DD/GAMES/TREK and “trek” is in the /DD/CMDS.
> the game plays correctly, but when I activate phasers,torps, or any
> other part that is suppose to play the sound effects, I get
>
> SYNTAX ERROR
Hi, John -
Nice meeting you at the Fest! Good to now have a face to match to the.
name
Please see my message to Mark on the Trek sound problem: are you using
“sh” for your shell? This could be causing the errors you have been
encountering.
Cheers… / Ken
————————————————————————–
Ken Scales Delphi:KSCALES Internet:kscales [at] delphi [dot] com CIS:74646,2237
=-=-=-=-=-= Intel: Putting the backward in backward compatible =-=-=-=-=-=
87704 1-JUN 23:28 OSK Applications
RE: MM/1 TREK (Re: Msg 87684)
From: KSCALES To: MODEL299 (NR)
> We have been unable to duplicate this problem on the 3 MM/1′s we have in
> our group. The trek program is issuing a simple shell command and should
> not be having any problems. We will concentrate on the code for the
> sounds and see what we can come up with.
>
> Would other MM/1 trek users please let us know how they are doing.
> Thanks.
On a hunch, I called Colin McKay, who picked up Trek at the Fest, and
asked him to try it after configuring to use “sh” (the TOP “Bourne shell”
mini-clone). He encountered exactly the same SYNTAX ERROR reported by
John when using this configuration. Normally (using the stock MW shell),
Colin reports having no problems with the game, but says he has some
suggestions/ideas that he plans to forward to Budgetware.
Cheers… / Ken
————————————————————————–
Ken Scales Delphi:KSCALES Internet:kscales [at] delphi [dot] com CIS:74646,2237
=-=-=-=-=-= Intel: Putting the backward in backward compatible =-=-=-=-=-=
87799 6-JUN 22:22 OSK Applications
RE: MM/1 TREK (Re: Msg 87704)
From: MODEL299 To: KSCALES
Interesting!! Suggestions are welcome. Solutions are VERY welcome. It is
odd that the shell used makes a difference. Actually this would not be the
first problem we encountered with a replacement MM/1 module. Early versions
of a module called Cal’s Math would error on a course of 0 or 180. This was
mentioned to the author and later math modules worked properly with the
BASIC09 math requirements. It was something about the carry bit that had
not been handled the way BASIC09 required.
Anyway, thanks for the information. It will be checked out and we will
see about developing a version that works with both shells.
-Mark-