The development of my upcoming CoCo game Ladderman 2 is on standby until I can figure out what’s wrong with the code.
All is not lost, though. I’ve been wanting to make an “Attacker” variation for a while now, and with the new script/library I’m creating for the CoCoNutz! newsletter, this will cut the game’s development time to about a quarter of what it would be otherwise.
I’d post screenshots, but all I’ve done so far are the game’s sprites, with no code to run ‘em.